Character Artistキャラクターアーティスト
Salary | Annual salary system, determined based on experience and ability. Applicants with outstanding skills and abilities will be given extra priority. |
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Job Specifics | ・Creation of 3D CG models for characters or props (high model/low model creation, skinning) ・ Set up models and materials in engine ・Technical support for tasks related to 3D model creation |
Qualifications | ・Professional experience in creating 3D CG models, including high poly and low poly ・ Japanese language ability (At least JLPT N2) |
Preferred Skills | ・Experience with different tools, such as Unreal Engine 4/5, Substance Designer/Painter, etc ・Experience in structuring the whole development pipeline for character creation ・Knowledge with shader setup and scripting |
People we’re looking for | ・People who are eager to constantly learn new things and enjoy working with other people. ・People who are able to self-motivate, communicate and collaborate well both in both remote and office environments. ・People with good communication skills and the ability to work cooperatively with other team members ・People with interest in Japanese games or anime |
Employment Type | Contract employee (promotion to permanent employment is possible) ※Newly hired staff are subject to a 3 month test period (can be extended to 6 months if necessary) Working hours Start time: 10:00 End time: 18:30 Lunch Break: 60 minutes Flexible work time for mid-career hires based on the above hours. Fixed hours for new graduates. |
Application Process | Documents to submit: ・Resume/CV ・Description of work history ・Portfolio (Needs to include at least one sample of a realistic-looking human model) Hiring Process: Document screening → 1st interview → 2nd interview → Employment offer *Please note that personal information and any submitted data will not be returned. This information will not be used for any purpose other than the employee selection and will be disposed of properly afterward. |